The Wanderers : Houdini Procedural Road and railroad

mai 10th, 2017 at 11:25

When you want to create an open-world, you have to create tools to ease your workflow first. And as I’m still learning and trying my hands at procedural stuff, I just uploaded a video of a procedural system made with Houdini. 😀

Unreal Engine Personal Project : The Wanderers

mars 21st, 2017 at 4:36

Under this name I and my colleague are working on a personal project that you can view here : http://wanderers-devblog.blogspot.fr/

I’ll try to post some posts about the dev, the learning of unreal engine and zombiiiiiiiiiiies. Right now, nothing fancy but you can take a look.

Category : 3D | No Comments

LDLC – hoverboard contest

novembre 5th, 2015 at 10:29

Hi, long time no post, hopefully I’m coming with some different stuff : it’s a contest entry for a challenge that could make me win a Wacom tablet. I’ve put a lot of heart and time into this render / modeling and I hope i’ll win the big prize !!! :p

Theme was « draw me a LDC hoverboard » , a IT  selling company whose facebook community manager decided to go big for the « Back To The Future » mythic 21 october 2015 date.

Click for fullsize 1920×1080.

final_render_2

Here is a progress shot i took during my maya IBL render learning process (ahah, i sound like a pro but i have no idea what i’m doing) :

LDLC-bttf

The character is based on a real toy that can be found here .

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Stuff that never saw the light of the day.

mai 6th, 2014 at 2:22

Stuff i made during 2013 with arma 3 engine with arma 2 tools, i lost interest in this : tools were awful, pipeline ridiculously complicated and not user-friendly at all…

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PBR learning with marmoset 2

mars 25th, 2014 at 4:08

PBR lighting and shader is something that really has my attention, i recreated the marmoset tutorial in order to see how it is working and how different maps are influencing materials : this is really basic and took me 5 minutes to do, but i love PBR. Next step ? A full scene ?

PBR_marmoset_quixel

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Audi R8 – 3D wip

juillet 25th, 2013 at 10:39

Hi, new small yet ambitious project : i want to model a 3D car in high poly. So here is a speed wip, about 15+ hours of love

wip_1

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Mood car game

juillet 16th, 2013 at 9:44

Just a mood render test for a mobile game project using Unity for work 😉

wip_test_render_HD

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SVD Dragunov – Final Ddo pass + marmoset render

mai 27th, 2013 at 9:25

Finally done with this one, just did a quick render in Ddo from my last work, clean and render in marmoset !

 

svd_0010_Arrière-plan

svd_0000_screenshot11

svd_0001_screenshot8

svd_0002_screenshot9

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svd_0004_screenshot6

svd_0005_screenshot5

svd_0006_screenshot4

svd_0007_screenshot3

svd_0008_screenshot2

svd_0009_screenshot1

 

SVD_screen_texturesheet

Category : 3D | 2 Comments

SVD Dragunov – WIP 3

avril 10th, 2013 at 8:16

Some screens of my progress, and a 3D turnaround :p

aublet_simon_svd_wip_08

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aublet_simon_svd_wip_07

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aublet_simon_svd_wip_05

aublet_simon_svd_wip_04

aublet_simon_svd_wip_03

aublet_simon_svd_wip_02

aublet_simon_svd_wip_01

Category : 3D,None | No Comments

SVD Dragunov – WIP 2

novembre 16th, 2012 at 11:52

Category : 3D | No Comments