SVD Dragunov – Final Ddo pass + marmoset render

mai 27th, 2013 at 9:25

Finally done with this one, just did a quick render in Ddo from my last work, clean and render in marmoset !

 

svd_0010_Arrière-plan

svd_0000_screenshot11

svd_0001_screenshot8

svd_0002_screenshot9

svd_0003_screenshot7

svd_0004_screenshot6

svd_0005_screenshot5

svd_0006_screenshot4

svd_0007_screenshot3

svd_0008_screenshot2

svd_0009_screenshot1

 

SVD_screen_texturesheet

Category : 3D | 2 Comments

2 Comments to SVD Dragunov – Final Ddo pass + marmoset render

  1. by

    tkorkalainen

    on 10/07/2014 at 20 h 11 min

    Looks amazing! May I ask what tools did you use?



  2. by

    Simon

    on 10/07/2014 at 21 h 16 min

    Hey, ty for the input: i used maya for modeling and Ddo / Xnormal / Photoshop for texturing. And Marmoset toolbag for rendering 😉



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