Em_Buildings : Arma 3 mod
Custom personnal addon made for Arma 3 modding community.
This is a set of custom made buildings and structures that aims to create fun and detailled Close Quarter Battles.
The addon met a small success with more than 2000 subscribers on SteamWorkshop during the first week.
SVD dragunov model, made for high def FPS specs - arount 20 000 tris - 4096 maps.
Maya, Xnormal, photoshop, Ddo + marmoset polishs.
Modular exercice to create various 3D next-gen characters : spliting body parts into several parts such as head, arms, torso, feet, legs, etc... Featuring some cool work with Ddo beta, Zbrush and photoshop !
Mobile game I worked on during 2015 as lead artist at Gamyo Studio: I did all visual elements from characters, animations, environment, fx, art direction, level design, UI, etc...
We were 1 dev + 1 graph involved in this game, plus our employer as game designers.
Mobile game I worked on during 2013 as lead artist: I did all visual elements from characters, environment, fx, art direction, level design, UI, etc...
We were 1 dev + 1 graph involved in this game, plus our employeer as game designers.
- Time trial car racing game
- Round-based multiplayer game, asynchronous up to 8 players
- Supports Google+ / Twitter / Facebook
- HD graphics, sound and interface
- Success / personal statistics
- World ranking / Friends ranking
Gamyo racing games
4 mobile games, sharing the same game engine made in Unity, I've been working on during 2014 as lead artist at Gamyo Studio.
Bullet Crops project
The Bullet Crops Project is the realization of a team of young French
developers, fans of Team Fortress 2 and general mapping, who decided to join together to offer their
contribution to this great game.
The Team is comprised of 5 people in "the neighborhood" with varying, but complementary, skill sets.
The Bullet Crops Map Pack is a collection of new maps with original content in order
to extend upon the existing Team Fortress 2 themes.
2D doodles & sketches
Some sketches, concepts and doodles I've done as hobby training.
3D doodles & sculpts
3D models and Sculpts I've done as hobby training.
Work I've done on an unreleased project for mobile during one of my intership.
My tasks varied from modeling low poly cars and environment from concept arts and an established art direction, to research on UI and graphic design.